People use Apple’s accessibility features to personalize how they interact with their devices in ways that work for them.

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An accessible app or game supports accessibility personalizations by design and helps everyone have a great experience, regardless of their capabilities or how they use their devices.

Approximately one in seven people have a disability that affects the way they interact with the world and their devices. People can experience disabilities at any age, for any duration, and at varying levels of severity. For example, situational disabilities — such as a wrist injury from a fall or voice loss from overuse — can affect the way almost everyone interacts with their devices at various times.


Best practices

Design with accessibility in mind. Accessibility is not just about making information available to people with disabilities — it’s about making information available to everyone, regardless of their capabilities or situation. Designing your app with accessibility in mind means prioritizing simplicity and perceivability and examining every design decision to ensure that it doesn’t exclude people who have different abilities or interact with their devices in different ways.

Simplicity — Support familiar, consistent interactions that make complex tasks simple and straightforward to perform.

Perceivability — Make sure that all content can be perceived whether people are using sight, hearing, or touch.

Support personalization. You already design your experience to adapt to environmental variations — such as device orientation, display size, resolution, color gamut, and split view — because you want people to enjoy it in any context and on all supported devices. With minimal additional effort, you can design your app to support the accessibility features people use to personalize the ways they interact with their devices.

When you use standard components to implement your interface, text and controls automatically adapt to several accessibility settings, such as Bold Text, Larger Text, Invert Colors, and Increase Contrast.